Made as a Unity Developer Intern at ZGen Studio in January 2025 using Unity and C#.
- Sole programmer for the game; delivered for deployment in 2 weeks.
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Developed the logic to
- spawn donkey's mesh infinitely
- push crates and roll balls
- operate color- and switch-based doors.
- Primarily used raycasting to determine the target cell's state and programmed the game to react accordingly.
On this page
Highlights
- Make two donkeys who are joined at the rear, meet face-first in this quirky puzzle game.
- Navigate maze-like levels, move obstacles out of the way, and open doors to carve out a path for the two creatures to meet.
- Features a variety of mechanics like rolling balls, switch-based gates, and color-coded doors for a challenging but rewarding experience.
Description
Making Ends Meet is an out and out puzzle game featuring two donkeys joined at the rear end. The objective is to move both the donkeys in such a way that they end up facing each other.In addition to figuring out the path to make the animals meet, players must also contend with obstacles such as crates, balls, closed doors and blocked pathways to reunite the donkeys.





